{ "id": "audio_base", "name": "Audio Engine", "version": "1.0.0", "author": "ct", "description": "Audio engine: scene music, sound effects and ambience on separate buses with their own volume, and a music player that follows the current scene.", "category": "engine, library", "sources": [ "src/**/*.cs" ], "test_sources": ["tests/*.cs"], "depends": ["shell2d_base>=1", "ui_base>=1"], "ui": [] }