new battle gui
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@@ -0,0 +1,152 @@
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[gd_scene format=3]
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[ext_resource type="Script" path="src/UI/BattleActionsPanel.cs" id="1_script"]
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[node name="BattleActionsPanel" type="Control" script=ExtResource("1_script")]
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layout_mode = 3
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mouse_filter = 2
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[node name="Window" type="PanelContainer" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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[node name="Column" type="VBoxContainer" parent="Window"]
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layout_mode = 2
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mouse_filter = 2
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theme_override_constants/separation = 0
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[node name="Header" type="MarginContainer" parent="Window/Column"]
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layout_mode = 2
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mouse_filter = 2
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theme_override_constants/margin_left = 18
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theme_override_constants/margin_top = 14
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theme_override_constants/margin_right = 18
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theme_override_constants/margin_bottom = 11
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[node name="HeaderRow" type="HBoxContainer" parent="Window/Column/Header"]
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layout_mode = 2
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mouse_filter = 2
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theme_override_constants/separation = 12
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[node name="TitleLabel" type="Label" parent="Window/Column/Header/HeaderRow"]
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layout_mode = 2
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size_flags_vertical = 4
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theme_override_font_sizes/font_size = 12
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text = "battle/actions_title"
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uppercase = true
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[node name="SubjectLabel" type="Label" parent="Window/Column/Header/HeaderRow"]
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layout_mode = 2
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size_flags_vertical = 4
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theme_override_font_sizes/font_size = 14
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text = "battle/no_character"
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[node name="Spacer" type="Control" parent="Window/Column/Header/HeaderRow"]
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layout_mode = 2
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size_flags_horizontal = 3
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mouse_filter = 2
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[node name="ApCaption" type="Label" parent="Window/Column/Header/HeaderRow"]
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layout_mode = 2
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size_flags_vertical = 4
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theme_override_font_sizes/font_size = 11
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text = "ui/character_panel/stat_ap"
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uppercase = true
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[node name="Pips" type="HBoxContainer" parent="Window/Column/Header/HeaderRow"]
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layout_mode = 2
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size_flags_vertical = 4
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mouse_filter = 2
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theme_override_constants/separation = 4
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[node name="ApHint" type="Label" parent="Window/Column/Header/HeaderRow"]
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layout_mode = 2
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size_flags_vertical = 4
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theme_override_font_sizes/font_size = 11
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[node name="Rule" type="HSeparator" parent="Window/Column"]
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layout_mode = 2
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[node name="Body" type="MarginContainer" parent="Window/Column"]
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layout_mode = 2
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size_flags_vertical = 3
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mouse_filter = 2
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theme_override_constants/margin_left = 18
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theme_override_constants/margin_top = 14
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theme_override_constants/margin_right = 18
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theme_override_constants/margin_bottom = 0
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[node name="BodyColumn" type="VBoxContainer" parent="Window/Column/Body"]
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layout_mode = 2
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mouse_filter = 2
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theme_override_constants/separation = 10
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[node name="EmptyLabel" type="Label" parent="Window/Column/Body/BodyColumn"]
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layout_mode = 2
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size_flags_vertical = 3
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size_flags_horizontal = 3
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theme_override_font_sizes/font_size = 14
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text = "battle/empty_actions"
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horizontal_alignment = 1
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vertical_alignment = 1
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autowrap_mode = 3
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[node name="Grid" type="GridContainer" parent="Window/Column/Body/BodyColumn"]
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layout_mode = 2
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mouse_filter = 2
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columns = 2
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theme_override_constants/h_separation = 10
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theme_override_constants/v_separation = 10
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[node name="DescWrap" type="MarginContainer" parent="Window/Column"]
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layout_mode = 2
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mouse_filter = 2
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theme_override_constants/margin_left = 18
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theme_override_constants/margin_top = 12
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theme_override_constants/margin_right = 18
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theme_override_constants/margin_bottom = 12
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[node name="DescWell" type="PanelContainer" parent="Window/Column/DescWrap"]
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custom_minimum_size = Vector2(0, 58)
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layout_mode = 2
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size_flags_vertical = 4
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mouse_filter = 2
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[node name="DescLabel" type="Label" parent="Window/Column/DescWrap/DescWell"]
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layout_mode = 2
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size_flags_vertical = 4
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theme_override_font_sizes/font_size = 12
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autowrap_mode = 3
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[node name="FooterRule" type="HSeparator" parent="Window/Column"]
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layout_mode = 2
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[node name="Footer" type="MarginContainer" parent="Window/Column"]
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layout_mode = 2
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mouse_filter = 2
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theme_override_constants/margin_left = 18
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theme_override_constants/margin_top = 9
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theme_override_constants/margin_right = 18
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theme_override_constants/margin_bottom = 11
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[node name="FooterRow" type="HBoxContainer" parent="Window/Column/Footer"]
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layout_mode = 2
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mouse_filter = 2
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[node name="HintLabel" type="Label" parent="Window/Column/Footer/FooterRow"]
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layout_mode = 2
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size_flags_vertical = 4
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size_flags_horizontal = 3
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theme_override_font_sizes/font_size = 12
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text = "battle/action_hint"
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[node name="AutoEndLabel" type="Label" parent="Window/Column/Footer/FooterRow"]
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layout_mode = 2
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size_flags_vertical = 4
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theme_override_font_sizes/font_size = 12
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text = "battle/action_autoend"
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