init mod
This commit is contained in:
commit
b6dd3758cb
32 files changed
+2999
No files matched your search
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"id": "characters_base",
|
||||
"name": "Characters Engine",
|
||||
"version": "1.0.0",
|
||||
"author": "ct",
|
||||
"description": "Engine characters subsystem: the character and action-card factories (entity kinds 'character' and 'action'), the avatar factory and the character panel UI. Replaces the former Core/Characters factories and Core/UI/CharacterPanel — the CharactersModInitializer publishes kernel contracts (ICharacterTemplateProvider, IActionTemplateProvider, IAvatarProvider) so core code resolves templates without referencing this assembly.",
|
||||
"category": "engine, library",
|
||||
"sources": [
|
||||
"src/**/*.cs"
|
||||
],
|
||||
"depends": ["base2d>=1", "interface>=1"],
|
||||
"ui": [
|
||||
{
|
||||
"id": "characters",
|
||||
"kind": "panel",
|
||||
"slot": "ModBeforeUIPanel",
|
||||
"scene_path": "scenes/ui/character_panel.tscn",
|
||||
"button": { "icon": "cards", "locale": "ui/character_panel/title", "index": 30 },
|
||||
"priority": 10
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in new issue
Block a user