Update characters_base implementation, assets and documentation
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@@ -0,0 +1,7 @@
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characters/schema/field/loot = Loot
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characters/schema/field/loot_desc = What drops from the character when it is defeated as an enemy: an item, a count and a chance.
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characters/schema/field/loot_item = Item
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characters/schema/field/loot_min = At least
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characters/schema/field/loot_max = At most
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characters/schema/field/loot_probability = Chance, %
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characters/schema/field/loot_probability_desc = From 0 to 100: how likely the item drops.
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@@ -0,0 +1,7 @@
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characters/schema/field/loot = Добыча
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characters/schema/field/loot_desc = Что выпадает из персонажа, когда его побеждают как врага: предмет, число и шанс.
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characters/schema/field/loot_item = Предмет
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characters/schema/field/loot_min = Не меньше
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characters/schema/field/loot_max = Не больше
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characters/schema/field/loot_probability = Шанс, %
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characters/schema/field/loot_probability_desc = От 0 до 100: с каким шансом предмет выпадет.
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@@ -91,6 +91,40 @@
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"Type": "ref_list",
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"Kind": "action",
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"Name": "characters/schema/field/actions"
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},
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{
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"Key": "Loot",
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"Type": "list",
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"Name": "characters/schema/field/loot",
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"Description": "characters/schema/field/loot_desc",
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"Of": [
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{
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"Key": "ItemId",
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"Type": "ref",
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"Kind": "item",
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"Required": true,
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"Name": "characters/schema/field/loot_item"
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},
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{
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"Key": "MinCount",
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"Type": "int",
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"Default": "1",
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"Name": "characters/schema/field/loot_min"
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},
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{
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"Key": "MaxCount",
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"Type": "int",
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"Default": "1",
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"Name": "characters/schema/field/loot_max"
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},
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{
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"Key": "Probability",
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"Type": "int",
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"Default": "100",
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"Name": "characters/schema/field/loot_probability",
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"Description": "characters/schema/field/loot_probability_desc"
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}
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]
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}
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]
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},
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