Commit Graph
2 Commits
Author SHA1 Message Date
cthangover 0bc9040c28 Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:09 +02:00
iisaevandClaude Opus 5.5 b6c4aed8d5 upd: sync local changes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 16:18:13 +00:00