Commit Graph
8 Commits
Author SHA1 Message Date
cthangover 914849d9eb Rename cthangover_story to cthangover_game
The mod holding the main game's own scenes and story follows the <game>_game
naming rule; further parts stay <game>_<part>, reusable content is <theme>_pack.
2026-10-18 19:45:46 +02:00
cthangover 0bc9040c28 Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:09 +02:00
cthangover 8630c32846 Host the cooking walk-through as a test suite
The cooking_walk integration test moves here from the separate
cooking_walk_test mod as test_suites/cooking_walk, mounted as the virtual
mod cooking__cooking_walk only with --itest=cooking_walk.
2026-10-17 14:28:13 +00:00
iisaevandClaude Opus 5.5 b6c4aed8d5 upd: sync local changes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 16:18:13 +00:00
cthangover 2b2c70d0ac ui stule update 2026-09-26 08:05:13 +03:00
cthangover e2b4f7a1c1 upd 2026-09-24 11:17:04 +03:00
cthangover 4dc53b648b move ui to mods 2026-09-24 10:42:44 +03:00
cthangover 6c5c717e32 init 2026-09-10 10:59:31 +03:00