{ "id": "cooking", "name": "Cooking", "version": "1.0.0", "author": "ct", "description": "Autonomous cooking mechanic: the kitchen workbench overlay in home_kitchen with recipe-based cooking (e.g. wolf meat into rations), a ration statistics panel and the home_kitchen_cooking scenario.", "category": "gameplay", "sources": [ "src/*.cs" ], "test_sources": [ "tests/*.cs" ], "depends": [ "visual_novel_core>=1", "interface>=1", "items_base>=1", "time_base>=1" ], "ui": [ { "id": "cooking_workbench", "kind": "overlay", "scene": "home_kitchen", "slot": "ModLastPanel", "scene_path": "scenes/cooking_panel.tscn", "once": true, "show_on_start": false, "priority": 10 }, { "id": "ration_stats", "kind": "overlay", "scene": "home_kitchen", "slot": "Lastground", "scene_path": "scenes/ration_statistics_panel.tscn", "once": false, "show_on_start": true, "priority": 20 } ], "test_suites": [ {"id": "cooking_walk", "activate": ["--itest=cooking_walk"]} ] }