init
This commit is contained in:
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mod_core_name = Core
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mod_core_desc = Game core
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prolog/title = * A few missed moments earlier *
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prolog/line1 = Being thoroughly wasted, Marao lay peacefully in the alley.
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prolog/line2 = He was robbed blind, beaten, and dumped in the first back alley.
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prolog/line4 = Cats had pissed in his mouth, his head and ass ached with pain.
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prolog/choose_path = [What to do?]
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prolog/opt_home = Return home
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prolog/opt_alley = Check the alley
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home_outside/prompt =
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home_outside/opt_enter = Enter the house
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home_outside/opt_town = To the town
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home_outside/opt_forest = To the forest
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town_entry/prompt =
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town_entry/opt_home = Return home
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town_entry/opt_square = To the square
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town_outskirts/prompt =
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town_outskirts/opt_home = Return home
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town_outskirts/opt_forest = To the forest
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menu/version = v1.0 - 2026.01.29
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menu/resume = Resume
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menu/saves = Saves
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menu/settings = Settings
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menu/exit = Exit
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menu/newgame = New Game
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ui/add_to_party = New party member
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ui/journal/new = New journal entry
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ui/journal/updated = Quest updated
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ui/battle/next = End turn
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ui/battle/endgame = End
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ui/battle/endgame/to_main_menu = Main menu
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ui/battle/victory = Victory
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ui/battle/victory/return = Continue
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ui/battle/exp = Experience
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ui/diner/rationday = Daily consumption: {0}
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ui/diner/rationmax = Supplies will last {0} days
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ui/cook/cook = Cook
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ui/cook/close = Close
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ui/cook/recipe_time = {0} minutes
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ui/cook/recipe_out = Cooking result: {0}
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ui/menu/new_game = New Game
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ui/menu/load = Load
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ui/menu/settings = Settings
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ui/menu/exit = Exit
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quest/prolog = Prologue
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quest/prolog/0 = It's cold, need to put something on...
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quest/prolog/1 = I don't remember a damn thing... Need to look around, maybe I can recall something.
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quest/prolog/2 = I found the recipe book I bought the night before. It's getting dark, need to find shelter.
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quest/prolog/3 = quest3
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items/food/ration/name = Ration
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items/food/ration/desc = A daily ration unit for one person
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items/food/wolf_meat/name = Wolf cutlet
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items/food/wolf_meat/desc = Raw wolf meat
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items/resource/branches/name = Branches
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items/resource/branches/desc = Fuel for a campfire
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recipe/wolf_meat_to_ration/name = Ration from wolf meat
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recipe/wolf_meat_to_ration/desc = A recipe describing how to properly cook wolf meat to make it safe to eat
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characters/player/marao = Marao
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characters/enemies/wolf = Wolf
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characters/enemies/werewolf_girl = Werewolf
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characters/action/physics_attack/name = Basic attack
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characters/action/physics_attack/description = Attacks an enemy with a weapon, with a damage multiplier of <g>1.0</g>
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characters/action/defence/name = Defence
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characters/action/defence/description = Protects the target with a defence multiplier of <g>1.0</g>
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characters/action/stun/name = Stun
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characters/action/stun/description = Stuns the target for 2 turns
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characters/skills/slave_master_name = Slave Trader
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characters/skills/slave_master = Gives the ability to enslave a defeated enemy with a base chance of 10%. The upkeep of the slave falls on your shoulders.
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settings/back = Back
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settings/audio = Audio
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settings/sounds = Sounds
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settings/music = Music
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settings/volume = Volume
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settings/language = Language
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settings/lang_ru = Russian
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settings/lang_en = English
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settings/lang_zh = 中文
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settings/tab_general = General
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settings/tab_audio = Sound
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settings/tab_display = Display
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settings/display = Display
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settings/window_mode = Window Mode
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settings/window_mode_windowed = Windowed
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settings/window_mode_fullscreen = Fullscreen
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settings/window_mode_borderless = Borderless
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settings/resolution = Resolution
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settings/monitor = Monitor
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settings/monitor_screen = Screen {0} ({1}x{2})
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settings/vsync = V-Sync
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settings/scale = Scale
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settings/scale_1x = 1x
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settings/scale_2x = 2x
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settings/scale_3x = 3x
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settings/scale_4x = 4x
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settings/tab_mods = Mod Settings
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settings/mod_list_title = Mods
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settings/mods_no_settings = No mod settings available
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settings/mods_reset = Reset to Defaults
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launcher/title = Settings
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launcher/play = Play
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launcher/exit = Exit
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quest/naked_morning = Naked Morning
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mod_core_name = Ядро
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mod_core_desc = Ядро игры
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prolog/title = * Несколькими упущенными моментами ранее *
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prolog/line1 = Будучи изрядно набуханным, Марао мирно лежал в переулке.
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prolog/line2 = Его обокрали до нитки, избили и выкинули в первой же подворотне.
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prolog/line4 = Во рту было нассано кошками, голова и жопа ныли от боли.
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prolog/choose_path = [Что делать?]
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prolog/opt_home = Вернуться к дому
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prolog/opt_alley = Проверить переулок
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home_outside/prompt =
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home_outside/opt_enter = Зайти в дом
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home_outside/opt_town = В город
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home_outside/opt_forest = В лес
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town_entry/prompt =
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town_entry/opt_home = Вернуться к дому
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town_entry/opt_square = На площадь
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town_outskirts/prompt =
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town_outskirts/opt_home = Вернуться к дому
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town_outskirts/opt_forest = В лес
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menu/version = v1.0 - 2026.01.29
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menu/resume = Вернуться
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menu/saves = Сохранения
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menu/settings = Настройки
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menu/exit = Выход
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menu/newgame = Новая игра
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ui/add_to_party = Новый член отряда
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ui/journal/new = Новая запись в журнале
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ui/journal/updated = Задание обновлено
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ui/battle/next = Конец хода
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ui/battle/endgame = Конец
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ui/battle/endgame/to_main_menu = Главное меню
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ui/battle/victory = Победа
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ui/battle/victory/return = Продолжить
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ui/battle/exp = Опыт
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ui/diner/rationday = Потребление в сутки: {0}
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ui/diner/rationmax = Запасов хватит на {0} дней
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ui/cook/cook = Готовить
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ui/cook/close = Выйти
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ui/cook/recipe_time = {0} минут
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ui/cook/recipe_out = Результат приготовления: {0}
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ui/menu/new_game = Новая игра
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ui/menu/load = Загрузить
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ui/menu/settings = Настройки
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ui/menu/exit = Выход
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quest/prolog = Пролог
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quest/prolog/0 = Холодно, нужно во что-то одеться...
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quest/prolog/1 = Ничерта не помню... Нужно осмотреться, вдруг я смогу что нибудь вспомнить.
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quest/prolog/2 = Я нашёл книгу рецептов, которую купил на кануне. Уже темнеет нужно найти укрытие.
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quest/prolog/3 = квест3
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items/food/ration/name = Рацион
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items/food/ration/desc = Единица суточного рациона для одного человека
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items/food/wolf_meat/name = Волчья вырезка
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items/food/wolf_meat/desc = Сырое мясо волка
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items/resource/branches/name = Ветки
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items/resource/branches/desc = Топливо для костра
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recipe/wolf_meat_to_ration/name = Рацион из волчьего мяса
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recipe/wolf_meat_to_ration/desc = Рецепт описывает как правильно приготовить волчатину, чтобы безопасно употребить её в пищу
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characters/player/marao = Марао
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characters/enemies/wolf = Волк
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characters/enemies/werewolf_girl = Оборотень
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characters/action/physics_attack/name = Простая атака
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characters/action/physics_attack/description = Атакует врага оружием, с коэффициентом урона <g>1.0</g>
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characters/action/defence/name = Защита
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characters/action/defence/description = Защищает цель с коэффициентом защиты <g>1.0</g>
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characters/action/stun/name = Ошеломление
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characters/action/stun/description = Ошеломляет цель на 2 хода
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characters/skills/slave_master_name = Работорговец
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characters/skills/slave_master = Даёт возможность взять в рабство поверженного врага с базовым шансом в 10%. Содержание раба ложится на твои плечи.
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settings/back = Назад
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settings/audio = Аудио
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settings/sounds = Звуки
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settings/music = Музыка
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settings/volume = Громкость
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settings/language = Язык
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settings/lang_ru = Русский
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settings/lang_en = English
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settings/lang_zh = 中文
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settings/tab_general = Основное
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settings/tab_audio = Звук
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settings/tab_display = Экран
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settings/display = Экран
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settings/window_mode = Режим окна
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settings/window_mode_windowed = Оконный
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settings/window_mode_fullscreen = Полный экран
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settings/window_mode_borderless = Без рамки
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settings/resolution = Разрешение
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settings/monitor = Монитор
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settings/monitor_screen = Экран {0} ({1}x{2})
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settings/vsync = Вертикальная синхронизация
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settings/scale = Масштаб
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settings/scale_1x = 1x
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settings/scale_2x = 2x
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settings/scale_3x = 3x
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settings/scale_4x = 4x
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settings/tab_mods = Настройки модов
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settings/mod_list_title = Моды
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settings/mods_no_settings = Нет доступных настроек модов
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settings/mods_reset = Сбросить настройки
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launcher/title = Настройки
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launcher/play = Играть
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launcher/exit = Выход
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quest/naked_morning = Голое утро
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@@ -0,0 +1,26 @@
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home_outside/prompt =
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home_outside/opt_enter = Enter the house
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home_outside/opt_town = To the town
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home_outside/opt_forest = To the forest
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town_entry/prompt =
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town_entry/opt_home = Return home
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town_entry/opt_square = To the square
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town_outskirts/prompt =
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town_outskirts/opt_home = Return home
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town_outskirts/opt_forest = To the forest
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vestibule/diner/prompt =
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vestibule/diner/opt_workroom = To the workroom
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vestibule/diner/opt_dinerroom = To the dining room
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vestibule/diner/opt_bedroom = To the bedroom
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vestibule/diner/opt_cellar = To the basement
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vestibule/diner/opt_outside = Outside
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rooms/workroom/prompt = The workroom, no one will distract you from your research here
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rooms/workroom/opt_exit = Leave
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rooms/bedroom/prompt = Your bedroom, you can sleep and regain your strength here
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rooms/bedroom/opt_exit = Leave
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rooms/kitchen/prompt = A room equipped as a kitchen
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rooms/kitchen/opt_exit = Leave
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rooms/livingroom/prompt = Living room
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rooms/livingroom/opt_exit = Leave
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rooms/basement/prompt = Basement
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rooms/basement/opt_exit = Leave
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