Locale cleanup from the locale atlas

- An empty select "" carries no key=: the prompt keys go from the
  scenarios and from the locale files.
- Scenario option strings live only in scenarios_<lang>.properties; the
  duplicates in en/ru.properties are removed.
- English names/info for the map zones (mapzone/home, town_entry).
- locale/scenarios_ru.properties: Russian scenario strings get their own
  file next to scenarios_en.
This commit is contained in:
cthangover committed 2026-10-17 14:30:15 +00:00
1 parent cf58703889
commit 5f66d73149
9 files changed
+32 -29

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@@ -1,14 +1,10 @@
home_outside/prompt =
home_outside/opt_enter = Enter the house
home_outside/opt_town = To the town
home_outside/opt_forest = To the forest
town_entry/prompt =
town_entry/opt_home = Return home
town_entry/opt_square = To the square
town_outskirts/prompt =
town_outskirts/opt_home = Return home
town_outskirts/opt_forest = To the forest
vestibule/diner/prompt =
vestibule/diner/opt_workroom = To the workroom
vestibule/diner/opt_dinerroom = To the dining room
vestibule/diner/opt_bedroom = To the bedroom