Locale cleanup from the locale atlas
- An empty select "" carries no key=: the prompt keys go from the scenarios and from the locale files. - Scenario option strings live only in scenarios_<lang>.properties; the duplicates in en/ru.properties are removed. - English names/info for the map zones (mapzone/home, town_entry). - locale/scenarios_ru.properties: Russian scenario strings get their own file next to scenarios_en.
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@@ -8,16 +8,6 @@ prolog/line4 = Cats had pissed in his mouth, his head and ass ached with pain.
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prolog/choose_path = [What to do?]
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prolog/choose_path = [What to do?]
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prolog/opt_home = Return home
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prolog/opt_home = Return home
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prolog/opt_alley = Check the alley
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prolog/opt_alley = Check the alley
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home_outside/prompt =
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home_outside/opt_enter = Enter the house
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home_outside/opt_town = To the town
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home_outside/opt_forest = To the forest
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town_entry/prompt =
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town_entry/opt_home = Return home
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town_entry/opt_square = To the square
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town_outskirts/prompt =
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town_outskirts/opt_home = Return home
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town_outskirts/opt_forest = To the forest
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menu/version = v1.0 - 2026.01.29
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menu/version = v1.0 - 2026.01.29
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menu/resume = Resume
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menu/resume = Resume
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menu/saves = Saves
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menu/saves = Saves
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@@ -78,6 +68,11 @@ quest/awakening/tag/graveyard_read = Read aloud
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quest/awakening/tag/azif_awake = Azif awakened
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quest/awakening/tag/azif_awake = Azif awakened
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quest/awakening/tag/villa_reached = Villa reached
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quest/awakening/tag/villa_reached = Villa reached
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mapzone/home = Villa
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mapzone/home/info = An abandoned villa in the wilds on the riverbank
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mapzone/town_entry = Town entrance
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mapzone/town_entry/info = The northern entrance to the town
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# Collections (vn_starter_novel)
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# Collections (vn_starter_novel)
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collections/vn_starter_novel/name = Card Novel
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collections/vn_starter_novel/name = Card Novel
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collections/vn_starter_novel/description = A visual novel with an optional card-battle layer.
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collections/vn_starter_novel/description = A visual novel with an optional card-battle layer.
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@@ -8,16 +8,6 @@ prolog/line4 = Во рту было нассано кошками, голова
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prolog/choose_path = [Что делать?]
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prolog/choose_path = [Что делать?]
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prolog/opt_home = Вернуться к дому
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prolog/opt_home = Вернуться к дому
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prolog/opt_alley = Проверить переулок
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prolog/opt_alley = Проверить переулок
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home_outside/prompt =
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home_outside/opt_enter = Зайти в дом
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home_outside/opt_town = В город
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home_outside/opt_forest = В лес
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town_entry/prompt =
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town_entry/opt_home = Вернуться к дому
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town_entry/opt_square = На площадь
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town_outskirts/prompt =
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town_outskirts/opt_home = Вернуться к дому
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town_outskirts/opt_forest = В лес
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menu/version = v1.0 - 2026.01.29
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menu/version = v1.0 - 2026.01.29
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menu/resume = Вернуться
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menu/resume = Вернуться
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menu/saves = Сохранения
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menu/saves = Сохранения
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@@ -1,14 +1,10 @@
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home_outside/prompt =
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home_outside/opt_enter = Enter the house
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home_outside/opt_enter = Enter the house
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home_outside/opt_town = To the town
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home_outside/opt_town = To the town
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home_outside/opt_forest = To the forest
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home_outside/opt_forest = To the forest
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town_entry/prompt =
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town_entry/opt_home = Return home
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town_entry/opt_home = Return home
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town_entry/opt_square = To the square
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town_entry/opt_square = To the square
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town_outskirts/prompt =
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town_outskirts/opt_home = Return home
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town_outskirts/opt_home = Return home
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town_outskirts/opt_forest = To the forest
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town_outskirts/opt_forest = To the forest
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vestibule/diner/prompt =
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vestibule/diner/opt_workroom = To the workroom
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vestibule/diner/opt_workroom = To the workroom
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vestibule/diner/opt_dinerroom = To the dining room
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vestibule/diner/opt_dinerroom = To the dining room
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vestibule/diner/opt_bedroom = To the bedroom
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vestibule/diner/opt_bedroom = To the bedroom
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@@ -0,0 +1,22 @@
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home_outside/opt_enter = Зайти в дом
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home_outside/opt_town = В город
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home_outside/opt_forest = В лес
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town_entry/opt_home = Вернуться к дому
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town_entry/opt_square = На площадь
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town_outskirts/opt_home = Вернуться к дому
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town_outskirts/opt_forest = В лес
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vestibule/diner/opt_workroom = В рабочую комнату
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vestibule/diner/opt_dinerroom = В обеденную комнату
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vestibule/diner/opt_bedroom = В спальню
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vestibule/diner/opt_cellar = В подвал
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vestibule/diner/opt_outside = На улицу
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rooms/workroom/prompt = Рабочий кабинет, тут тебя никто не будет отвлекать от исследований
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rooms/workroom/opt_exit = Выйти
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rooms/bedroom/prompt = Твоя спальня, тут можно поспать и набраться сил
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rooms/bedroom/opt_exit = Выйти
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rooms/kitchen/prompt = Комната оборудованная под кухню
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rooms/kitchen/opt_exit = Выйти
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rooms/livingroom/prompt = Гостиная
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rooms/livingroom/opt_exit = Выйти
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rooms/basement/prompt = Подвал
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rooms/basement/opt_exit = Выйти
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@@ -2,7 +2,7 @@ scene: home_livingroom
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priority: 10
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priority: 10
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---
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---
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light_set [{"x":0.32427186,"y":0.5831858,"radius":300,"influence":1,"color":"#ffff00"},{"x":0.11262136,"y":0.44159293,"radius":300,"influence":0.6,"color":"#ffff00"}]
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light_set [{"x":0.32427186,"y":0.5831858,"radius":300,"influence":1,"color":"#ffff00"},{"x":0.11262136,"y":0.44159293,"radius":300,"influence":0.6,"color":"#ffff00"}]
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select "Гостинная" key=rooms/livingroom/prompt
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select "Гостиная" key=rooms/livingroom/prompt
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option "Выйти" key=rooms/livingroom/opt_exit -> :exit
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option "Выйти" key=rooms/livingroom/opt_exit -> :exit
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:exit
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:exit
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@@ -2,7 +2,7 @@ scene: home_outside
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priority: 10
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priority: 10
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---
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---
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light_set [{"x":0.29462293,"y":0.43369123,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.29967362,"y":0.62050235,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.49256954,"y":0.40350124,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.5846468,"y":0.37935096,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.33943588,"y":0.41643897,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.43495983,"y":0.41557643,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.30102944,"y":0.5208026,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.67573905,"y":0.40436372,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.3522381,"y":0.5113151,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.6782009,"y":0.507865,"radius":150,"influence":1,"color":"#ffff00"}]
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light_set [{"x":0.29462293,"y":0.43369123,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.29967362,"y":0.62050235,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.49256954,"y":0.40350124,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.5846468,"y":0.37935096,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.33943588,"y":0.41643897,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.43495983,"y":0.41557643,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.30102944,"y":0.5208026,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.67573905,"y":0.40436372,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.3522381,"y":0.5113151,"radius":100,"influence":1,"color":"#ffff00"},{"x":0.6782009,"y":0.507865,"radius":150,"influence":1,"color":"#ffff00"}]
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select "" key=home_outside/prompt
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select ""
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option "Зайти в дом" key=home_outside/opt_enter -> :enter
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option "Зайти в дом" key=home_outside/opt_enter -> :enter
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option "В город" key=home_outside/opt_town -> :town
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option "В город" key=home_outside/opt_town -> :town
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option "В лес" key=home_outside/opt_forest -> :forest
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option "В лес" key=home_outside/opt_forest -> :forest
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@@ -2,7 +2,7 @@ scene: home_vestibule
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priority: 40
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priority: 40
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---
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---
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light_set [{"x":0.32427186,"y":0.5831858,"radius":300,"influence":1,"color":"#ffff00"},{"x":0.11262136,"y":0.44159293,"radius":300,"influence":0.6,"color":"#ffff00"}]
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light_set [{"x":0.32427186,"y":0.5831858,"radius":300,"influence":1,"color":"#ffff00"},{"x":0.11262136,"y":0.44159293,"radius":300,"influence":0.6,"color":"#ffff00"}]
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select "" key=vestibule/diner/prompt
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select ""
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option "В рабочую комнату" key=vestibule/diner/opt_workroom -> :workroom
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option "В рабочую комнату" key=vestibule/diner/opt_workroom -> :workroom
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option "В обеденную комнату" key=vestibule/diner/opt_dinerroom -> :kitchen
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option "В обеденную комнату" key=vestibule/diner/opt_dinerroom -> :kitchen
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option "В спальню" key=vestibule/diner/opt_bedroom -> :bedroom
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option "В спальню" key=vestibule/diner/opt_bedroom -> :bedroom
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@@ -1,7 +1,7 @@
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scene: town_entry
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scene: town_entry
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priority: 40
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priority: 40
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---
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---
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select "" key=town_entry/prompt
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select ""
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option "Вернуться к дому" key=town_entry/opt_home -> :home
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option "Вернуться к дому" key=town_entry/opt_home -> :home
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option "На площадь" key=town_entry/opt_square -> :square
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option "На площадь" key=town_entry/opt_square -> :square
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@@ -1,7 +1,7 @@
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scene: town_outskirts
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scene: town_outskirts
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priority: 10
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priority: 10
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---
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---
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select "" key=town_outskirts/prompt
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select ""
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option "Вернуться к дому" key=town_outskirts/opt_home -> :home
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option "Вернуться к дому" key=town_outskirts/opt_home -> :home
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option "В лес" key=town_outskirts/opt_forest -> :forest
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option "В лес" key=town_outskirts/opt_forest -> :forest
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