Starter kit (wolf meat, branches) given by start.scenario

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cthangover committed 2026-10-22 19:14:54 +02:00
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@@ -2,5 +2,8 @@ scene: start_scene
priority: 0 priority: 0
is_one_run: true is_one_run: true
--- ---
# The starter kit of a new game (it used to be hard-coded in items_base's inventory).
action item.add id=food/wolf_meat count=10
action item.add id=resource/branches count=10
switch_scene prolog_alley switch_scene prolog_alley
end end