mod_cthangover_game_name = Cthangover:故事 mod_cthangover_game_desc = Cthangover 的剧情内容:场景、剧本、角色、物品、任务,以及马劳那个糟透夜晚的世界地图。具体的机器都在引擎模组里。 prolog/title = * 稍早之前错过的几个瞬间 * prolog/line1 = 醉得一塌糊涂的马拉奥安详地躺在小巷里。 prolog/line2 = 他被洗劫一空,挨了一顿揍,被扔进了第一条后巷。 prolog/line4 = 猫在他嘴里撒了尿,他的脑袋和屁股都疼得要命。 prolog/choose_path = [怎么办?] prolog/opt_home = 回家 prolog/opt_alley = 查看小巷 menu/version = v1.0 - 2026.01.29 menu/resume = 继续 menu/saves = 存档 menu/settings = 设置 menu/exit = 退出 menu/newgame = 新游戏 ui/add_to_party = 新的队员 ui/battle/next = 结束回合 ui/battle/endgame = 结束 ui/battle/endgame/to_main_menu = 主菜单 ui/battle/victory = 胜利 ui/battle/victory/return = 继续 ui/battle/exp = 经验 ui/diner/rationday = 每日消耗:{0} ui/diner/rationmax = 补给可维持 {0} 天 ui/cook/cook = 烹饪 ui/cook/close = 关闭 ui/cook/recipe_time = {0} 分钟 ui/cook/recipe_out = 烹饪结果:{0} ui/menu/new_game = 新游戏 ui/menu/load = 读取 ui/menu/settings = 设置 ui/menu/exit = 退出 quest/awakening = 苏醒 quest/awakening/0 = 在小巷里光着身子醒来。头疼得要裂开。看看四周——找点东西穿上。 quest/awakening/1 = 用一块破布遮住身子,抓起了那本书。这时警察来了。没必要争辩——快跑。 quest/awakening/2 = 哨声平息了。我在墓地。喘口气,想想该拿这本书怎么办。 quest/awakening/3 = 把它大声念了出来。我肯定做了什么。可到底是什么? quest/awakening/4 = 书开口说话了。它自称阿尔·阿齐夫。该离开这里了。 quest/awakening/5 = 沿着河岸走向别墅。在那边找个地方先躲一阵。 items/food/ration/name = 口粮 items/food/ration/desc = 一个人一天的口粮 items/food/wolf_meat/name = 狼肉排 items/food/wolf_meat/desc = 生狼肉 items/resource/branches/name = 树枝 items/resource/branches/desc = 篝火的燃料 recipe/wolf_meat_to_ration/name = 狼肉口粮 recipe/wolf_meat_to_ration/desc = 一份配方,讲述如何正确烹饪狼肉,让它可以安全食用 characters/player/marao = 马拉奥 characters/enemies/wolf = 狼 characters/enemies/werewolf_girl = 狼人 characters/skills/slave_master_name = 奴隶贩子 characters/skills/slave_master = 能以 10% 的基础概率奴役被击败的敌人。奴隶的生计由你负担。 characters/skills/effects/recruit = 招募几率 launcher/title = 设置 launcher/play = 开始游戏 launcher/exit = 退出 quest/old_house = 老房子 quest/awakening/tag/cloak_taken = 找到了斗篷 quest/awakening/tag/book_taken = 找到了书 quest/awakening/tag/graveyard_read = 大声念出 quest/awakening/tag/azif_awake = 阿齐夫苏醒 quest/awakening/tag/villa_reached = 抵达别墅 mapzone/home = 别墅 mapzone/home/info = 河岸荒野中的一座废弃别墅 mapzone/town_entry = 城镇入口 mapzone/town_entry/info = 城镇的北入口 # Collections (vn_starter_novel)