{ "id": "visual_novel_core", "name": "Visual Novel Core", "version": "2.0.0", "author": "ct", "description": "Visual novel content and UI on top of the 2D platform: scenarios, characters, items, quests and the dialog layer patched into the base shell", "category": "engine, story", "depends": ["base2d>=1", "dialog_base>=1", "interactive_base>=1", "skills_base>=1", "map_base>=1", "interface>=1"], "ui": [ { "id": "map", "kind": "panel", "slot": "ModBeforeUIPanel", "scene_path": "scenes/ui/map_widget.tscn", "button": { "icon": "map", "locale": "ui/map/title", "index": 10 }, "priority": 10 }, { "id": "inventory", "kind": "panel", "slot": "ModBeforeUIPanel", "scene_path": "scenes/ui/inventory_panel.tscn", "button": { "icon": "bag", "locale": "ui/inventory/title", "index": 20 }, "priority": 10 }, { "id": "skills", "kind": "panel", "slot": "ModBeforeUIPanel", "scene_path": "scenes/ui/skills_panel/skills_panel.tscn", "button": { "icon": "skills", "locale": "ui/skills/title", "index": 40 }, "priority": 10 }, { "id": "game_menu", "kind": "panel", "slot": "ModBeforeUIPanel", "scene_path": "scenes/menu/game_menu.tscn", "button": { "icon": "settings", "locale": "menu/settings", "index": 50 }, "priority": 10 } ] }