Findings of the resource atlas: engine and shell mods took these resources from the content mod without depending on it. - Main menu music (Serpent's Lament + the mainmenu playlist) -> base_menu. - Battle win/defeat sounds -> turn_battle_base; UI sounds close_click and skip -> interface; card selection effect -> card_battle. - Journal notification texts (ui/journal/new, updated) -> quests_base; settings screen texts (settings/*) -> base_menu. - depends now declares characters_base, items_base and quests_base, whose resources the content uses.
60 lines
1.6 KiB
JSON
60 lines
1.6 KiB
JSON
{
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"id": "visual_novel_core",
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"name": "Visual Novel Core",
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"version": "2.0.0",
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"author": "ct",
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"description": "Visual novel content and UI on top of the 2D platform: scenarios, characters, items, quests and the dialog layer patched into the base shell",
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"category": "engine, story",
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"depends": ["base2d>=1", "dialog_base>=1", "interactive_base>=1", "skills_base>=1", "map_base>=1", "interface>=1", "characters_base>=1", "items_base>=1", "quests_base>=1"],
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"ui": [
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{
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"id": "map",
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"kind": "panel",
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"slot": "ModBeforeUIPanel",
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"scene_path": "scenes/ui/map_widget.tscn",
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"button": {
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"icon": "map",
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"locale": "ui/map/title",
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"index": 10
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},
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"priority": 10
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},
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{
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"id": "inventory",
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"kind": "panel",
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"slot": "ModBeforeUIPanel",
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"scene_path": "scenes/ui/inventory_panel.tscn",
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"button": {
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"icon": "bag",
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"locale": "ui/inventory/title",
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"index": 20
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},
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"priority": 10
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},
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{
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"id": "skills",
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"kind": "panel",
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"slot": "ModBeforeUIPanel",
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"scene_path": "scenes/ui/skills_panel/skills_panel.tscn",
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"button": {
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"icon": "skills",
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"locale": "ui/skills/title",
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"index": 40
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},
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"priority": 10
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},
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{
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"id": "game_menu",
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"kind": "panel",
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"slot": "ModBeforeUIPanel",
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"scene_path": "scenes/menu/game_menu.tscn",
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"button": {
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"icon": "settings",
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"locale": "menu/settings",
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"index": 50
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},
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"priority": 10
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}
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]
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}
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