From 2cc48a3540f6fafce4551bcfbaa75dc50f692ddb Mon Sep 17 00:00:00 2001 From: iisaev Date: Sat, 17 Oct 2026 14:28:23 +0000 Subject: [PATCH] Declare the engine mods the story uses in depends The resource atlas showed murakami taking characters, quests and battle resources from characters_base, quests_base and turn_battle_base without declaring them, which made the result depend on load order. --- manifest.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/manifest.json b/manifest.json index 0451eb5..bd5aa6d 100644 --- a/manifest.json +++ b/manifest.json @@ -5,5 +5,5 @@ "author": "ct", "description": "Story line about Murakami: a wild wolf prowling the town, the meeting scenario chain (start, wolf battle, werewolf boss, escort home), the Murakami character with her avatar set and the meeting quest.", "category": "story, characters", - "depends": [ "visual_novel_core>=1", "interface>=1" ] + "depends": [ "visual_novel_core>=1", "interface>=1", "characters_base>=1", "quests_base>=1", "turn_battle_base>=1" ] }