init mod
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{
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"id": "starter_party",
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"name": "Starter Party",
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"version": "1.0.0",
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"author": "ct",
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"description": "Seeds the default starter party (Marao) and the slave_master skill after mod resources are ready, and restores it on NewGameStartedEvent. Split out of visual_novel_core so the base content mod stays pure content (scenes/dialogs/quests/data) with no C# gameplay logic.",
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"category": "engine, library",
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"sources": [
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"src/**/*.cs"
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],
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"depends": [
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"visual_novel_core>=1",
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"skills_base>=1"
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],
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"ui": []
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}
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