Files
mod_cthangover_party/locale/en.properties
T
cthangover b77d274107 Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:11 +02:00

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Properties

mod_cthangover_party_name = Cthangover: Starter Party
mod_cthangover_party_desc = Seeds the default starter party (Marao) and the slave_master skill after mod resources are ready, and restores it on NewGameStartedEvent. Split out of cthangover_story so the base content mod stays pure content.