chore: align mod versions and dependencies to 0.1.0
Set the demo release floor to 0.1.0 in manifests, dependency requirements and authoring examples. Keep category and runtime changes separate.
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{
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{
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"id": "dialog_base",
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"id": "dialog_base",
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"name": "Dialog Engine",
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"name": "Dialog Engine",
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"version": "1.0.0",
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"version": "0.1.0",
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"author": "ct",
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"author": "ct",
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"description": "Dialog engine: the dialog box with portraits and answers, and the .scenario language in which every game of the collection tells its story.",
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"description": "Dialog engine: the dialog box with portraits and answers, and the .scenario language in which every game of the collection tells its story.",
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"category": "engine, library",
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"category": "engine, library",
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@@ -12,12 +12,12 @@
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"tests/*.cs"
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"tests/*.cs"
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],
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],
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"depends": [
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"depends": [
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"shell2d_base>=1",
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"shell2d_base>=0.1.0",
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"interactive_base>=1",
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"interactive_base>=0.1.0",
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"effects_base>=1",
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"effects_base>=0.1.0",
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"time_base>=1",
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"time_base>=0.1.0",
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"ui_base>=1",
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"ui_base>=0.1.0",
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"expressions_base>=1"
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"expressions_base>=0.1.0"
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],
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],
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"ui": [],
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"ui": [],
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"test_suites": [
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"test_suites": [
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