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iisaev committed 2026-10-18 12:41:38 +03:00
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using System.Collections.Generic;
using Cthangover.Core.Localization;
using Cthangover.Mods.Dialog;
using Cthangover.Core.UI;
using Cthangover.Mods.Interface.Base.Lists;
using Cthangover.Core.UI.Dialog;
using Cthangover.Core.UI.Event;
using Cthangover.Core.UI.Executable;
using Cthangover.Core.Scenarios;
using Cthangover.Core.Scenes;
using Cthangover.Core.Interactive;
namespace Cthangover.Mods.Dialog.Scenarios
{
/// <summary>
/// Handles the <c>title</c> DSL command. Displays a centered title/caption
/// text on screen, typically used for chapter headings or location labels.
/// Text can be literal or resolved from a <c>key=</c> localization entry.
/// Silently does nothing if no text value is provided or resolved.
/// </summary>
public class TitleCommandStrategy : IScenarioCommandStrategy, IScenarioCommandSpec
{
/// <inheritdoc/>
public string Command => "title";
/// <inheritdoc/>
public int MinArguments => 1;
/// <inheritdoc/>
public int MaxPositional => 1;
/// <inheritdoc/>
public IReadOnlyList<string> AllowedNamed => new[] { "key" };
/// <inheritdoc/>
public void Execute(DialogQueue dlg, List<string> positional, Dictionary<string, string> named, string arrowTarget, ILocalizationProvider locale)
{
var textVal = positional.Count > 0 ? positional[0] : null;
if (named.TryGetValue("key", out var key) && locale != null)
{
var loc = locale.Get(key);
if (loc != null) textVal = loc;
}
if (textVal != null)
dlg.Title(textVal);
}
}
}