init mod
This commit is contained in:
commit
5de3fd7ad8
121 files changed
+6632
No files matched your search
@@ -0,0 +1,29 @@
|
||||
using Cthangover.Mods.Dialog.Action;
|
||||
using Godot;
|
||||
using Cthangover.Core.UI;
|
||||
using Cthangover.Mods.Interface.Base.Lists;
|
||||
using Cthangover.Core.UI.Dialog;
|
||||
using Cthangover.Core.UI.Event;
|
||||
using Cthangover.Core.UI.Executable;
|
||||
using Cthangover.Core.Scenarios;
|
||||
using Cthangover.Core.Scenes;
|
||||
using Cthangover.Core.Interactive;
|
||||
|
||||
namespace Cthangover.Mods.Dialog.Action.Impls
|
||||
{
|
||||
/// <summary>
|
||||
/// No-op placeholder action. Used as a labeled jump target (Point) for GoTo
|
||||
/// commands — provides an addressable marker in the dialog sequence without
|
||||
/// any visible effect. NoWait so the dialog skips through labels instantly.
|
||||
/// </summary>
|
||||
public class ActionEmpty : ActionCommand
|
||||
{
|
||||
/// <summary>Label actions skip immediately so the dialog doesn't pause on markers.</summary>
|
||||
public override WaitType WaitType { get; set; } = WaitType.NoWait;
|
||||
|
||||
/// <summary>No-op: the action exists only to carry the jump-target ID.</summary>
|
||||
public override void DoRun(DialogRuntime runtime)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user