Commit Graph
2 Commits
Author SHA1 Message Date
cthangover 084ea7f0eb Dialog box starts hidden
It was visible until the first dialog ended, so a scene entered without a
running scenario (a loaded save on an RPG map, the return from a battle)
showed an empty box that nothing closed. SetDialogQueueAndRun shows it.
2026-10-21 14:58:56 +02:00
cthangover 2d3f4761e7 Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:22 +02:00