namespace Cthangover.Mods.Dialog.Tests
{
using System.Collections.Generic;
using Cthangover.Core.Mods.Testing;
using Cthangover.Core.UI.Event;
///
/// Dispatch contract of the core (tested here:
/// it is a Godot node, xUnit cannot create it; the dialog actions are its main
/// listeners): lower priority first, registration order within a priority, and a
/// listener list changed during a dispatch neither skips nor double-calls anyone.
///
public class SceneEventControllerTests
{
[ModTest("event_controller/lower_priority_first_then_registration_order")]
static void LowerPriorityFirst(ModTestContext ctx)
{
var log = new List();
var controller = new SceneEventController();
try
{
controller.AddUpdateEventListener(new OrderListener { Name = "b", Priority = 1, Log = log });
controller.AddUpdateEventListener(new OrderListener { Name = "a", Priority = 0, Log = log });
controller.AddUpdateEventListener(new OrderListener { Name = "c", Priority = 1, Log = log });
controller._Process(0.0);
ModAssert.Equal("a,b,c", string.Join(",", log), "dispatch order");
}
finally
{
controller.Free();
}
}
[ModTest("event_controller/list_changed_during_dispatch")]
static void ListChangedDuringDispatch(ModTestContext ctx)
{
var log = new List();
var controller = new SceneEventController();
try
{
var removed = new OrderListener { Name = "removed", Priority = 1, Log = log };
var added = new OrderListener { Name = "added", Priority = 0, Log = log };
var changer = new OrderListener
{
Name = "changer", Priority = 0, Log = log, Controller = controller,
RemoveOnUpdate = removed, AddOnUpdate = added,
};
var last = new OrderListener { Name = "last", Priority = 2, Log = log };
controller.AddUpdateEventListener(changer);
controller.AddUpdateEventListener(removed);
controller.AddUpdateEventListener(last);
controller._Process(0.0);
ModAssert.Equal("changer,last", string.Join(",", log), "first dispatch: removed one skipped, added one waits");
log.Clear();
controller._Process(0.0);
ModAssert.Equal("changer,added,last", string.Join(",", log), "second dispatch includes the added listener");
}
finally
{
controller.Free();
}
}
}
}