dialog/schema/builtin/text = 台词 dialog/schema/builtin/text_desc = 一句对白;翻译键可选 dialog/schema/field/text = 文本 dialog/schema/field/locale_key = 翻译键 dialog/schema/builtin/ptext = 旁白 dialog/schema/builtin/ptext_desc = 旁白文本,会代入 ${var} dialog/schema/builtin/flag = 剧情标记 dialog/schema/builtin/flag_desc = 会被保存的标记,条件据此触发 dialog/schema/field/flag = 标记 dialog/schema/field/value = 数值 dialog/schema/builtin/switch_scene = 切换场景 dialog/schema/builtin/switch_scene_desc = 小说场景或地图——地图也是场景 dialog/schema/field/scene = 场景 dialog/schema/builtin/goto = 跳到标签 dialog/schema/builtin/goto_desc = 无条件跳转 dialog/schema/field/label = 标签 dialog/schema/builtin/end = 结束对话 dialog/schema/builtin/end_desc = 关闭对话框 dialog/schema/checks/when = 如果——跳转 dialog/schema/checks/when_desc = 依据通用条件语言的条件跳转:标记、任务、属性、装备 dialog/schema/checks/arrow_true = 为真时跳转 dialog/schema/field/condition = 条件 dialog/schema/field/else = 否则跳转 dialog/schema/builtin/select = 选择 dialog/schema/builtin/select_desc = 回答前的问题;后面跟着 option 行 dialog/schema/builtin/option = 回答选项 dialog/schema/builtin/option_desc = 一个回答及其跳转标签;带条件时仅在条件成立时显示 dialog/schema/field/option_if = 显示条件 dialog/schema/builtin/option_if_desc = 例如 archetype(rogue) 或 "stat(cha) >= 5";留空——总是显示 dialog/schema/builtin/set = 设置变量 dialog/schema/builtin/set_desc = 保存字符串(名称 值);名称=表达式 用于计算数值。 dialog/schema/builtin/cset = 计算变量 dialog/schema/builtin/cset_desc = 执行时计算数值表达式;也支持 名称=表达式。 dialog/schema/field/variable = 变量 dialog/schema/field/expression = 数值表达式