using System.Collections.Generic;
using Cthangover.Core.Localization;
using Cthangover.Mods.Dialog;
using Cthangover.Core.UI;
using Cthangover.Mods.Interface.Base.Lists;
using Cthangover.Core.UI.Dialog;
using Cthangover.Core.UI.Event;
using Cthangover.Core.UI.Executable;
using Cthangover.Core.Scenarios;
using Cthangover.Core.Scenes;
using Cthangover.Core.Interactive;
namespace Cthangover.Mods.Dialog.Scenarios
{
///
/// Handles the end DSL command. Marks the end of the dialog sequence,
/// terminating execution of the current scenario. Typically used at the final
/// line of a scenario script to signal the dialog engine to close or transition.
///
public class EndCommandStrategy : IScenarioCommandStrategy, IScenarioCommandSpec
{
///
public string Command => "end";
///
public int MaxPositional => 0;
///
public void Execute(DialogQueue dlg, List positional, Dictionary named, string arrowTarget, ILocalizationProvider locale)
{
dlg.End();
}
}
}