Files
mod_dialog_base/src/UI/Dialog/Action/Impls/ActionInteractiveSet.cs
T
2026-10-18 12:41:38 +03:00

65 lines
2.1 KiB
C#

using Cthangover.Core.Interactive;
using Cthangover.Core.Utils;
using Cthangover.Core.UI;
using Cthangover.Mods.Interface.Base.Lists;
using Cthangover.Core.UI.Dialog;
using Cthangover.Core.UI.Event;
using Cthangover.Core.UI.Executable;
using Cthangover.Core.Scenarios;
using Cthangover.Core.Scenes;
namespace Cthangover.Mods.Dialog.Action.Impls
{
/// <summary>
/// Dialog action that modifies a property of an active interactive object.
/// Supported properties: <c>enabled</c> (bool), <c>visible</c> (bool).
/// </summary>
public class ActionInteractiveSet : ActionCommand
{
/// <summary>The definition ID of the interactive object to modify.</summary>
public string DefinitionId { get; set; }
/// <summary>Property name: "enabled" or "visible".</summary>
public string Property { get; set; }
/// <summary>String value to parse: "true" or "false".</summary>
public string Value { get; set; }
/// <summary>Property changes happen immediately — the dialog does not pause.</summary>
public override WaitType WaitType { get; set; } = WaitType.NoWait;
/// <summary>Parses <see cref="Value"/> as a bool and applies it to the <c>enabled</c> or <c>visible</c> property of the object named by <see cref="DefinitionId"/>.</summary>
public override void DoRun(DialogRuntime runtime)
{
if (string.IsNullOrEmpty(DefinitionId) || string.IsNullOrEmpty(Property) || string.IsNullOrEmpty(Value))
{
GameLogger.Log("INTERACTIVE", "ActionInteractiveSet: missing parameters", LogLevel.Error);
return;
}
var mgr = InteractiveManager.Instance;
if (mgr == null)
return;
if (!bool.TryParse(Value, out var boolVal))
{
GameLogger.Log("INTERACTIVE", $"ActionInteractiveSet: invalid bool value '{Value}'", LogLevel.Error);
return;
}
switch (Property.ToLowerInvariant())
{
case "enabled":
mgr.SetEnabled(DefinitionId, boolVal);
break;
case "visible":
mgr.SetVisible(DefinitionId, boolVal);
break;
default:
GameLogger.Log("INTERACTIVE", $"ActionInteractiveSet: unknown property '{Property}'", LogLevel.Error);
break;
}
}
}
}