Files
mod_dialog_base/src/UI/Executable/RunEventBehaviour.cs
T
2026-10-18 12:41:38 +03:00

11 lines
295 B
C#

namespace Cthangover.Mods.Dialog.Executable
{
/// <summary>
/// Placeholder/stub node. Likely represents a future or deprecated behaviour
/// component for manually triggering ExecutableEvents.
/// </summary>
public partial class RunEventBehaviour : Godot.Node
{
}
}