Files
mod_dialog_base/manifest.json
T
cthangover a3c9cd69e7 feat: use authored category names for mods
Store categories as authored strings. Trim and deduplicate without changing case, compare without case sensitivity, and keep all observed categories available to filters and editors.
2026-11-13 17:47:08 +01:00

45 lines
882 B
JSON

{
"id": "dialog_base",
"name": "Dialog Engine",
"version": "0.1.0",
"author": "ct",
"description": "Dialog engine: the dialog box with portraits and answers, and the .scenario language in which every game of the collection tells its story.",
"categories": ["engine", "library"],
"sources": [
"src/**/*.cs"
],
"test_sources": [
"tests/*.cs"
],
"depends": [
"shell2d_base>=0.1.0",
"interactive_base>=0.1.0",
"effects_base>=0.1.0",
"time_base>=0.1.0",
"ui_base>=0.1.0",
"expressions_base>=0.1.0"
],
"ui": [],
"test_suites": [
{
"id": "autoplay",
"activate": [
"--choices=",
"--timeout="
]
},
{
"id": "gdscript",
"activate": [
"--itest=gdscript"
]
},
{
"id": "doc_shots",
"activate": [
"--itest=doc_shots"
]
}
]
}