Scenario play-test returns to the screen the editor was opened from
The play-test loads the game shell, which frees the screen the editor was opened from (the novel_editor hub). Both the scenario's end and Stop used to switch to the engine's main menu; the editor now remembers the route it left and switches back to it, falling back to the main menu only when it was not opened from a route. The tools_hub run of the windows suite plays its own scenario and checks both ways back.
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scene: home_basement
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priority: 0
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---
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delay 60 hidden=true
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end
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