Scene editor for logical scenes; scenario editor Save refreshes the running game; novel_flow itest; mod cover
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@@ -248,3 +248,60 @@ tools/hub/hint = Pick an editor — windows open over this screen. A scenario ca
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tools/hub/editors = Editors
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tools/hub/empty = No editors are installed.
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tools/hub/main_menu = Main menu
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tools/scene_editor/title = Scene editor
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tools/scene_editor/hint = A scene is a place: backgrounds, ambient sound and scenarios. Ctrl+S saves · double-click a background in the list to add it
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tools/scene_editor/save_tip = Save the scene file into the chosen mod (Ctrl+S); the game sees the change at once
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tools/scene_editor/new_scene = + New scene
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tools/scene_editor/new_scene_tip = Create a new place: name, mod, backgrounds. Scenarios can be added later; a scene may also have none
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tools/scene_editor/delete = Delete
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tools/scene_editor/delete_tip = Delete the chosen mod's scene file
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tools/scene_editor/delete_confirm = Delete this scene's file from the chosen mod? The scene's scenarios stay.
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tools/scene_editor/go = ▶ Go to scene
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tools/scene_editor/go_tip = Switch the game to this scene
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tools/scene_editor/rescan_tip = Re-read scenes, backgrounds and sounds (after adding files to mods)
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tools/scene_editor/scenes = Scenes
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tools/scene_editor/backgrounds = Scene backgrounds (one is picked at random on entry)
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tools/scene_editor/all_backgrounds = All backgrounds
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tools/scene_editor/add_background = + Add background to scene
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tools/scene_editor/add_background_tip = Add the shown background to the scene (or double-click it in the list)
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tools/scene_editor/remove_background = Remove the background from the scene
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tools/scene_editor/properties = Properties
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tools/scene_editor/name = Name
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tools/scene_editor/name_tip = Scene id: latin letters, digits and _; switch_scene and scenario headers refer to it. Set only when creating
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tools/scene_editor/mod = Save to
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tools/scene_editor/mod_tip = Mod the scene file is written to (folder mods only)
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tools/scene_editor/ambient = Sound
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tools/scene_editor/ambient_tip = Ambient sound playing in the scene
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tools/scene_editor/listen = ▶
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tools/scene_editor/listen_tip = Listen to the ambient sound
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tools/scene_editor/stop = ■
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tools/scene_editor/default_scenario = Default scenario
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tools/scene_editor/default_scenario_tip = Plays when no other scenario of the scene is left
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tools/scene_editor/scenarios = Scenarios of the scene
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tools/scene_editor/open_scenario = Open
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tools/scene_editor/open_scenario_tip = Open the selected scenario in the scenario editor (or double-click)
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tools/scene_editor/new_scenario = + New scenario
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tools/scene_editor/new_scenario_tip = Create a scenario of this scene in the chosen mod and open it
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tools/scene_editor/none = — none —
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tools/scene_editor/effective = In game: {0} (from mod {1})
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tools/scene_editor/adds_to = The scene is defined in: {0}. Saving creates a file in the chosen mod that adds to it.
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tools/scene_editor/also_in = Also added to by: {0}
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tools/scene_editor/no_writable_mod = No folder mod to save the scene to.
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tools/scene_editor/bad_name = Set the scene name: latin letters, digits and _ (starting with a letter).
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tools/scene_editor/name_taken = Scene "{0}" already exists; pick it in the list.
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tools/scene_editor/need_background = Add at least one background to the scene.
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tools/scene_editor/created = Scene "{0}" created.
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tools/scene_editor/deleted = Deleted: {0}
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tools/scene_editor/opened = Scene: {0}
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tools/scene_editor/new_started = New scene: set the name and the mod, add backgrounds.
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tools/scene_editor/already_there = Background {0} is already in the scene.
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tools/scene_editor/go_failed = The game does not know scene "{0}"; save it first.
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tools/scene_editor/went = Switched to scene {0}.
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tools/scene_editor/rescanned = Scenes, backgrounds and sounds re-read.
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tools/scene_editor/scenario_created = Scenario {0} created.
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tools/scene_editor/no_scenarios = The scene has no scenarios yet
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tools/scene_editor/no_backgrounds = The scene has no backgrounds: pick one in the list below and add it.
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tools/scene_editor/pick_scene = Pick a scene on the left or create a new one.
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tools/scene_editor/preview_hint = Pick a background to see it.
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tools/scene_editor/not_in_scene = (not in the scene)
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tools/scene_editor/new_line_text = A new scene. Replace this line with your text.
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