namespace Cthangover.Core.UI.Tool.SceneBuilder
{
///
/// Declarative description of a single editable node property in the scene
/// builder inspector. Instances come from
/// and are consumed by to build row editors.
/// doubles as the .tscn property name written back by
/// , so only keys Godot's Set() understands
/// may appear here — the runtime builder applies unknown keys the same way,
/// which keeps live preview and saved file consistent.
///
public class InspectableProperty
{
public string Key { get; set; }
public InspectorPropertyKind Kind { get; set; }
/// Whole-number mode: committed values are rounded and serialized as .tscn ints.
public bool IsInteger { get; set; }
public double Min { get; set; } = -100000d;
public double Max { get; set; } = 100000d;
public double Step { get; set; } = 1d;
public long[] EnumValues { get; set; }
public string[] EnumLabels { get; set; }
}
}