Stop brings the player back to the scene they were in instead of the main menu, and a scene switch inside the played scenario ends the play-test in place. New GUI test suite ingame_play covers both.
17 lines
612 B
JSON
17 lines
612 B
JSON
{
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"id": "editor_tools",
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"name": "Editor Tools",
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"version": "1.0.0",
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"author": "ct",
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"description": "Developer toolbox of ToolBox windows: scenario graph editor, map editor with zones, scene builder with inspector, interactive and light editors, and the mod catalog export window.",
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"category": "tools, editor",
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"sources": [
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"src/**/*.cs"
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],
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"depends": ["dialog_base>=1", "interactive_base>=1", "time_base>=1", "map_base>=1", "ui_base>=1"],
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"test_suites": [
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{"id": "windows", "activate": ["--itest=tools_windows"]},
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{"id": "ingame_play", "activate": ["--itest=ingame_play"]}
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]
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}
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