{ "id": "equipment", "name": "Equipment", "version": "1.0.0", "author": "ct", "description": "Wearable gear for any game with stats: slots as data, items become equipment by their JSON keys, and worn bonuses flow into sheets, battles, checks and conditions at once.", "category": "gameplay", "sources": [ "src/**/*.cs" ], "test_sources": [ "tests/*.cs" ], "depends": ["stats_base>=1", "items_base>=1", "characters_base>=1", "ui_base>=1"] }