37 lines
2.0 KiB
Properties
37 lines
2.0 KiB
Properties
mod_equipment_name = Equipment
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mod_equipment_desc = Wearable gear for any game with stats: slots as data, items become equipment by their JSON keys, and worn bonuses flow into sheets, battles, checks and conditions at once.
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equipment/verb_equip = Equip
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equipment/not_gear = This cannot be worn.
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equipment/no_slot = There is no slot for this.
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equipment/wrong_archetype = Not for this hand: it is meant for another class.
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equipment/sheet/title = Equipment
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equipment/sheet/hint = To put something on, open the bag, pick it and press Equip.
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equipment/sheet/take_off = Take off
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equipment/schema/equip/put = Put on
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equipment/schema/equip/put_desc = A class's starting gear, a gift worn at once
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equipment/schema/field/item = Item
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equipment/schema/field/who = Who
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equipment/schema/field/slot = Slot
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equipment/schema/field/give = Grant
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equipment/schema/equip/give_desc = Grant it even when it is not in the bag
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equipment/schema/equip/remove = Take off
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equipment/schema/equip/remove_desc = The worn item goes back to the bag
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equipment/schema/kind/equip_slot = Equipment slots
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equipment/schema/kind/equip_slot_desc = Where a character wears things
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equipment/schema/field/name = Name
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equipment/schema/field/order = Order
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equipment/schema/field/accepts = Accepts types
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equipment/schema/field/accepts_desc = Equip types, comma separated; empty — the type is the slot id
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equipment/schema/field/equip = Equip type
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equipment/schema/field/equip_desc = sword, staff, armor… — which slot it fits; empty — not gear
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equipment/schema/field/traits = Traits
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equipment/schema/field/traits_desc = Stat modifiers: a flat amount, a percent or a formula
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equipment/schema/field/stat = Stat
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equipment/schema/field/add = Add
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equipment/schema/field/percent = Percent
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equipment/schema/field/formula = Formula
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equipment/schema/field/archetypes = Archetypes only
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equipment/schema/field/archetypes_desc = Empty — anyone may wear it
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equipment/schema/field/stat_up = Raises for good
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equipment/schema/field/stat_up_desc = For the action/stat_up action: stat → amount
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