upd: sync local changes

Fix enemy turn hanging when a lethal hit frees the target widget:
UpdateInfo skips freed widgets, animations finish early and restore
the attacker only while it is alive.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
iisaevandClaude Opus 5.5 committed 2026-10-16 16:18:14 +00:00
1 parent ba2c08b1dc
commit 00aa70e302
21 files changed
+122 -34

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+20 -2
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@@ -66,10 +66,28 @@ layout_mode = 2
size_flags_vertical = 4
theme_override_font_sizes/font_size = 11
[node name="HpBar" type="ProgressBar" parent="Info/Column"]
[node name="HpBarStack" type="Control" parent="Info/Column"]
custom_minimum_size = Vector2(0, 8)
layout_mode = 2
size_flags_vertical = 4
mouse_filter = 2
[node name="ShieldBar" type="ProgressBar" parent="Info/Column/HpBarStack"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
show_percentage = false
[node name="HpBar" type="ProgressBar" parent="Info/Column/HpBarStack"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
show_percentage = false