ui stule update
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@@ -4,6 +4,7 @@ using System.Linq;
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using Cthangover.Core.Characters;
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using Cthangover.Core.Scenes;
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using Cthangover.Core.UI;
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using Cthangover.Core.UI.Theming;
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using Godot;
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namespace Cthangover.FFBattle.UI
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@@ -32,7 +33,10 @@ namespace Cthangover.FFBattle.UI
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/// <summary>Raised when an enemy widget is clicked (used for target selection).</summary>
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public event System.Action<FFCharacterWidget> OnEnemyClicked;
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protected override void Construct() { }
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protected override void Construct()
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{
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CthangoverTheme.Apply(this);
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}
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/// <summary>Number of enemy widget instances currently managed (including dead).</summary>
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public int EnemyCount => Widgets.Count;
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