[gd_scene format=3] [ext_resource type="Script" path="src/UI/FFCharacterWidget.cs" id="1_script"] [node name="FFCharacterWidget" type="Control" script=ExtResource("1_script")] custom_minimum_size = Vector2(180, 260) layout_mode = 3 [node name="Sprite" type="TextureRect" parent="."] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 offset_left = 8.0 offset_top = 8.0 offset_right = -8.0 offset_bottom = -44.0 mouse_filter = 2 expand_mode = 1 stretch_mode = 5 [node name="HpBg" type="ColorRect" parent="."] layout_mode = 0 offset_left = 4.0 offset_top = 218.0 offset_right = 176.0 offset_bottom = 236.0 mouse_filter = 2 color = Color(0.15, 0.15, 0.15, 1) [node name="HpFill" type="ColorRect" parent="."] layout_mode = 0 offset_left = 4.0 offset_top = 218.0 offset_right = 176.0 offset_bottom = 236.0 mouse_filter = 2 color = Color(0.1, 0.85, 0.1, 1) [node name="NameLabel" type="Label" parent="."] layout_mode = 0 offset_left = 4.0 offset_top = 238.0 offset_right = 176.0 offset_bottom = 256.0 mouse_filter = 2 horizontal_alignment = 1 theme_override_font_sizes/font_size = 13 [node name="Selection" type="TextureRect" parent="."] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2