Files
mod_ff_battle/manifest.json
T
iisaevandClaude Opus 5.5 00aa70e302 upd: sync local changes
Fix enemy turn hanging when a lethal hit frees the target widget:
UpdateInfo skips freed widgets, animations finish early and restore
the attacker only while it is alive.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 16:18:14 +00:00

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JSON

{
"id": "ff_battle",
"name": "FFBattle",
"version": "1.0.0",
"author": "ct",
"description": "Final Fantasy style battle system on top of turn_battle_base: menu-driven commands (attack/defence/item/stun), enemy and party panels, per-action animations and executors, battle HUD and log.",
"category": "gameplay",
"sources": [
"src/**/*.cs"
],
"depends": [ "visual_novel_core>=1", "interface>=1", "turn_battle_base>=1" ]
}