Order interactives inside their layer instead of a global z index; mod documentation
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mod_interactive_base_name = Interactive Base
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mod_interactive_base_desc = Interactive objects subsystem: JSON-driven scene interactives (hover/click hit areas, highlight effects) with DSL/scenario click actions, the InteractiveManager and the interactive editor data plane.
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mod_interactive_base_desc = Clickable objects for picture scenes: a picture of its own over the background, a glow under the mouse, and a click that starts a scenario.
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