Order interactives inside their layer instead of a global z index; mod documentation
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@@ -3,7 +3,7 @@
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"name": "Interactive Base",
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"version": "1.0.0",
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"author": "ct",
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"description": "Interactive objects subsystem: JSON-driven scene interactives (hover/click hit areas, highlight effects) with DSL/scenario click actions. Owns InteractiveManager, the interactive definition resolver/factory and the InteractiveEditor data plane.",
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"description": "Clickable objects for picture scenes: a picture of its own over the background, a glow under the mouse, and a click that starts a scenario.",
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"category": "engine, library",
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"depends": ["shell2d_base>=1", "ui_base>=1"],
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"sources": [ "src/**/*.cs" ],
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