init
This commit is contained in:
@@ -0,0 +1,9 @@
|
||||
shader_type canvas_item;
|
||||
|
||||
uniform vec4 modulate_color : source_color = vec4(0.0);
|
||||
|
||||
void fragment() {
|
||||
vec4 tex = texture(TEXTURE, UV);
|
||||
COLOR = tex;
|
||||
COLOR.rgb = mix(COLOR.rgb, modulate_color.rgb, modulate_color.a);
|
||||
}
|
||||
Reference in New Issue
Block a user