init mod
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{
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"id": "items_base",
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"name": "Items Base",
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"version": "1.0.0",
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"author": "ct",
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"description": "Item definitions and factories, inventory and recipe state, inventory UI and their save state",
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"category": "gameplay",
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"sources": [
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"src/**/*.cs"
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],
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"depends": ["base2d>=1", "interface>=1"],
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"test_suites": [
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{"id": "inventory", "activate": ["--itest=inventory"]}
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]
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}
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