Targeted item actions (action/heal), item.add scenario action, inventory cell Decorate; mod cover

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cthangover committed 2026-10-22 17:09:39 +02:00
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namespace Cthangover.Mods.Items.Tests
{
using System.Collections.Generic;
using Cthangover.Core.Actions;
using Cthangover.Core.Items;
using Cthangover.Core.Mods;
/// <summary>Action context for scenario action tests: dialog variables and an inventory, no other services.</summary>
public class FakeActionContext : IActionContext
{
/// <summary>Dialog variables returned by <see cref="GetParam"/>.</summary>
public Dictionary<string, string> Params { get; } = new();
/// <summary>Warnings the action logged.</summary>
public List<string> Warnings { get; } = new();
public IQuestService Quests => null;
public ICharacterService Character => null;
public ILightingService Lighting => null;
public ISceneNodeService Scene => null;
public IModRegistry ModRegistry => null;
public IInventory Inventory { get; set; }
public IMapZoneService Map => null;
public string GetParam(string name) => Params.TryGetValue(name, out var value) ? value : null;
public void Log(string category, string message)
{
}
public void LogWarning(string category, string message) => Warnings.Add(message);
}
}