Targeted item actions (action/heal), item.add scenario action, inventory cell Decorate; mod cover
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namespace Cthangover.Mods.Items.Tests
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{
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using System.Linq;
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using Cthangover.Core.Items;
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using Cthangover.Core.Mods.Resolvers;
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using Cthangover.Core.Mods.Testing;
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/// <summary><c>action item.add</c> from a scenario: a count defaults to one, a bad one adds nothing.</summary>
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public class ItemAddActionTests
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{
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private static FakeActionContext Context(string id, string count)
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{
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var ctx = new FakeActionContext { Inventory = new Inventory() };
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if (id != null)
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ctx.Params["id"] = id;
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if (count != null)
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ctx.Params["count"] = count;
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return ctx;
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}
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[ModTest("item_add/adds_count")]
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static void AddsCount(ModTestContext test)
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{
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var id = Entities.Collect<ItemInfo>().Keys.First();
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var ctx = Context(id, "3");
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var before = ctx.Inventory.CheckCount(id);
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new ItemAddAction().Run(ctx);
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ModAssert.Equal(before + 3, ctx.Inventory.CheckCount(id), "three added");
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ModAssert.Equal(0, ctx.Warnings.Count, "no warnings");
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}
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[ModTest("item_add/count_defaults_to_one")]
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static void CountDefaultsToOne(ModTestContext test)
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{
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var id = Entities.Collect<ItemInfo>().Keys.First();
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var ctx = Context(id, null);
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var before = ctx.Inventory.CheckCount(id);
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new ItemAddAction().Run(ctx);
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ModAssert.Equal(before + 1, ctx.Inventory.CheckCount(id), "one added");
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}
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[ModTest("item_add/bad_arguments_add_nothing")]
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static void BadArgumentsAddNothing(ModTestContext test)
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{
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var id = Entities.Collect<ItemInfo>().Keys.First();
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foreach (var count in new[] { "0", "-2", "many" })
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{
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var ctx = Context(id, count);
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var before = ctx.Inventory.CheckCount(id);
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new ItemAddAction().Run(ctx);
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ModAssert.Equal(before, ctx.Inventory.CheckCount(id), "count=" + count);
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ModAssert.Equal(1, ctx.Warnings.Count, "warned about count=" + count);
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}
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var noId = Context(null, "1");
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new ItemAddAction().Run(noId);
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ModAssert.Equal(1, noId.Warnings.Count, "warned about the missing id");
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var noInventory = new FakeActionContext();
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noInventory.Params["id"] = id;
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new ItemAddAction().Run(noInventory);
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ModAssert.Equal(1, noInventory.Warnings.Count, "warned about the missing inventory");
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}
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[ModTest("item_add/name")]
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static void Name(ModTestContext test)
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{
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ModAssert.Equal("item.add", new ItemAddAction().Name, "DSL name");
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}
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}
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}
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