{ "id": "items_base", "name": "Items Base", "version": "1.0.0", "author": "ct", "description": "Item definitions and factories, inventory and recipe state, inventory UI and their save state", "category": "gameplay", "sources": [ "src/**/*.cs" ], "depends": ["shell2d_base>=1", "ui_base>=1"], "test_suites": [ {"id": "inventory", "activate": ["--itest=inventory"]} ], "ui": [ { "id": "inventory", "kind": "panel", "slot": "ModBeforeUIPanel", "scene_path": "scenes/ui/inventory_panel.tscn", "button": { "icon": "bag", "locale": "ui/inventory/title", "index": 20 }, "priority": 10 } ] }