using Cthangover.Core.UI.Tool;
namespace Cthangover.Tools.ItemsEditor
{
/// In-game toolbar button of the item editor, so an item can be fixed while playing.
public class ItemEditorToolBoxButton : IToolBoxButton
{
/// Matches .
public string ToolId => "items_editor";
/// No icon: the button shows its label.
public string IconPath => "";
/// Button label key.
public string LocaleKey => "tools/items_editor/title";
/// Always shown.
public bool IsVisible() => true;
}
}