using Cthangover.Core.UI.Tool; namespace Cthangover.Tools.ItemsEditor { /// In-game toolbar button of the item editor, so an item can be fixed while playing. public class ItemEditorToolBoxButton : IToolBoxButton { /// Matches . public string ToolId => "items_editor"; /// No icon: the button shows its label. public string IconPath => ""; /// Button label key. public string LocaleKey => "tools/items_editor/title"; /// Always shown. public bool IsVisible() => true; } }