upd: sync local changes

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
iisaevandClaude Opus 5.5 committed 2026-10-16 16:18:18 +00:00
1 parent b8ddf1f0df
commit a9d4417fce
27 files changed
+3446 -1148

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@@ -1,4 +1,4 @@
using Godot;
using Godot;
using Cthangover.Live2D.Cubism.Framework;
namespace Cthangover.Live2D.Cubism.Services
@@ -19,6 +19,13 @@ namespace Cthangover.Live2D.Cubism.Services
public float AnchorX = 0.5f;
public float AnchorY = 0.5f;
public FitMode ScaleFit = FitMode.FitAuto;
/// <summary>
/// Enables the automatic eye-blink effect. Disable for pixel-deterministic
/// rendering (screenshot/visual tests): the blink fires on a random timer
/// and would otherwise change pixels between captures.
/// </summary>
public bool EnableEyeBlink = true;
}
/// <summary>
@@ -68,7 +75,8 @@ namespace Cthangover.Live2D.Cubism.Services
Name = config.NodeName,
AnchorX = config.AnchorX,
AnchorY = config.AnchorY,
ScaleFit = fitMode
ScaleFit = fitMode,
EnableEyeBlink = config.EnableEyeBlink
};
parent.AddChild(model);