- The Live2D avatar integration test (driver, overlay, test model "ren") moves here from the separate live2d_test mod as test_suites/avatar. It is mounted as the virtual mod live2d__avatar only with --itest=live2d_avatar; normal launches never load it. - The runtime library needs only the interface mod; the content mod dependency is gone.
14 lines
299 B
Plaintext
14 lines
299 B
Plaintext
[gd_scene format=3]
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[ext_resource type="Script" path="src/Live2DOverlay.cs" id="1_script"]
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[node name="Live2DOverlay" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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script = ExtResource("1_script")
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