Files
mod_live2d_base/test_suites/avatar/manifest.json
T
cthangover a5908227e6 Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:31 +02:00

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JSON

{
"name": "Live2D Test",
"description": "Test and demo mod for the live2d runtime: the sample Ren model (expressions, motions) shown by the home_outside overlay scene plus an avatar test driver. Requires live2d_base>=1.",
"sources": [
"src/*.cs"
],
"ui": [
{
"id": "live2d_overlay",
"kind": "overlay",
"scene": "home_outside",
"slot": "ModBeforeUIPanel",
"scene_path": "scenes/live2d_overlay.tscn",
"once": false,
"show_on_start": true,
"priority": 10
}
],
"depends": [
"cthangover_story>=1",
"ui_base>=1"
]
}