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mod_map_base/manifest.json
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2026-10-18 12:41:42 +03:00

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{
"id": "map_base",
"name": "World Map Engine",
"version": "1.0.0",
"author": "ct",
"description": "Engine world map subsystem: the full-screen map overlay (MapWidget), polygon zones layer, markers, the zone list + runtime override singleton, the scenario-facing map service facade with the open/close/show/hide scenario actions, and the shared zone style and enterability rules. Replaces the former Core/UI/Tool Map* implementations and Core/Actions/MapZoneServiceImpl. The save-format DTO MapZoneStateData stays in the core because RuntimeSerializer owns the __core__ slot layout; the mod plugs into it through MapStateBridge.",
"category": "engine, library",
"sources": [
"src/**/*.cs"
],
"depends": ["interface>=1"],
"ui": []
}