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iisaev committed 2026-10-18 12:41:41 +03:00
commit ee6fdc3576
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using System.Linq;
using Cthangover.Core.Mods;
using Cthangover.Core.Utils;
using Godot;
namespace Mods.NewGameTest
{
/// <summary>Queues <see cref="NewGameTestDriverNode"/> only for <c>--itest=new_game</c>.</summary>
public class NewGameTestInitializer : IModInitializer
{
private static bool queued;
public void OnModLoaded(string modId) { }
public void OnModResourcesReady()
{
if (queued || !OS.GetCmdlineUserArgs().Contains(NewGameTestDriverNode.Flag))
return;
queued = true;
GameLogger.Log("TEST", "NewGameTest: activating");
(Godot.Engine.GetMainLoop() as SceneTree)?.Root?.CallDeferred("add_child", new NewGameTestDriverNode());
}
}
}